Game Development Studio · Aotearoa NZ

We love playing games, so we started making them.

We are here to help

Design & Direction

We help shape clear game direction early, from core loops and progression to practical product planning that keeps scope, quality, and team momentum aligned.

Design planning whiteboard style gameplay scene
Development

Our team brings 10+ years of Unity production experience across gameplay systems, tools, optimization, and technical problem solving for projects in active development.

Gameplay development and systems integration scene
Art & Presentation

We support player-facing polish through technical art, VFX, interface clarity, and presentation choices that improve readability while preserving the style and personality of the game.

Stylized game art and atmosphere scene
News

Studio updates and dev notes

June 2026 · Studio

Retna site refresh and portfolio rollout

We are documenting our latest client collaborations and giving the studio site a cleaner, project-first structure.

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May 2026 · Pipeline

How we approach Unity production support

A quick breakdown of how we support partner teams across systems, implementation, and cross-discipline delivery.

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April 2026 · Craft

Designing for readability across genres

Notes on balancing clarity, style, and player feedback in games with very different pacing and interaction demands.

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